Villagers
Knowing which boost to prioritise on each building helps you assign the right villagers from the start. This list covers every building and the stat you want villagers boosting there.
Core Buildings
Section titled “Core Buildings”| Building | Ideal Boost |
|---|---|
| Castle | Yield boost % |
| Research Cottage | Research speed % |
| Guild Hall | Help count |
| Barracks | Faction-specific training speed % |
| Statues | Faction-specific march size |
| Queues | March size (all factions) |
| Hospital | Healing speed % |
| Troop Skin Center | Training speed % |
| Training Ground | Soldier capacity % |
| Watchtower | PvP march speed % |
| Tavern | Daily extra villager chance % |
| Warehouse | Soldier wounded ratio (defensive) % |
| Blacksmith | Forging time reduction % |
Combat Buildings
Section titled “Combat Buildings”| Building | Ideal Boost |
|---|---|
| Medal Hall | Soldier HP %, Soldier attack % |
| Hero Statue | Hero HP %, Hero attack % |
| Arena | Block %, Block break % (Hero HP/Attack % also decent) |
| Royal Sword | Defense break %, Skill damage % |
| Royal Shield | Skill damage reduction %, Faction-specific defense |
| Behemoth Altar | Critical damage % |
Resource Buildings
Section titled “Resource Buildings”| Building | Ideal Boost |
|---|---|
| Magic Stone Mine | Yield boost % |
| Medal Monument | Yield boost % |
| Pet Food Factory | Yield boost % |
| Enhance Rune Mine | Yield boost % |
| Stone Mine | Yield boost % |
| Ruby Mine | Yield boost % |
| Monastery | Yield boost % |
| Ranch | Yield boost % |
| Sawmill | Yield boost % |
| Raw Ore Mine | Yield boost % |
Other Buildings
Section titled “Other Buildings”| Building | Ideal Boost |
|---|---|
| Lords Hall | Ruby gathering speed %, Dodge % |
| Brilliance Institute | Research speed %, Research cost % (Resource load/capacity % can be good for lower players who can’t cap out mines) |
Fan-made guide. Not affiliated with River Game HK Limited. Game data may be inaccurate.