Beastmaster
Beastmaster is a Mythic Horde Tank hero with Tank, Control, and Buff capabilities. She anchors the front row by applying Training stacks that debuff enemies, shields her lowest-HP ally, and cleanses her own team — a resilient frontliner who becomes more punishing the longer fights last.
Overview
Section titled “Overview”
| Attribute | Value |
|---|---|
| Faction | Horde |
| Rarity | Mythic |
| Role | Tank |
| Position | Front |
| Tags | Tank, Control, Buff |
| Max Level Attack | 549K |
| Max Level HP | 17.1M |
| Capacity | 1467/1467 |
Beastmaster bonds with 2 other Horde heroes (2 Skin, 1 Bond slot visible). Her team bond grants Damage +15% to the current team. Her exclusive gear is the Tender Spirit (unique weapon, +20 enhancement, costs 112,800), which provides Gear Stats of Hero Attack 6000, Hero HP 150,000, Hero Attack 100%, and Hero HP 200%. Its exclusive skill, Training Camp, gains a Training effect at the start of battle. When dealing damage, it applies one stack of Obedience to the target. At 10 stacks, it reduces their damage dealt by 15% for 5 seconds, resetting stacks after triggering.
Tender Spirit Upgrade Levels
Section titled “Tender Spirit Upgrade Levels”- Lv. 5 — At the start of battle, boost this hero’s HP by 20%.
- Lv. 10 — At the start of the battle, 1 more hero(es) receive the training effect. If the Beastmaster is defeated, the effect vanishes. At 10 stacks, the target is silenced for 1.5 seconds. During battle, boost all your Horde heroes’ Attack by 5% and HP by 10%.
- Lv. 15 — During battle, boost all your Horde heroes’ Attack by 5% and HP by 10%.
- Lv. 20 — Training effect applies to 2 more heroes. At 10 stacks, silence becomes a stun and deals true damage equal to 4% of the target’s max HP, capped at 140% of the Beastmaster’s Attack.
Skills
Section titled “Skills”
Capybara Strike
Section titled “Capybara Strike”Lv. 5/5
Sends a capybara to slam a single enemy, dealing damage equal to 1.2% (Next level: 3%) of the max HP and stunning for 1 second. Damage is capped at 100% of Attack. Gains 5% damage reduction for 30 seconds. Cooldown: 6 seconds.
- Max HP percentage increases by 2.5%, damage reduction increases by 15%. (Requires Hero upgrade)
- Increase max HP proportion by 2.5%. (Requires Hero upgrade)
- Max HP percentage increases by 5%, damage reduction duration increases by 3 seconds. (Requires Hero upgrade)
Fresh Citrus
Section titled “Fresh Citrus”Lv. 2/2
The Beastmaster cleanses debuffs when attacked and gains regeneration that restores HP equals to 90% (Next level: 91%) of the Attack per second for 5 seconds. Cooldown: 8 seconds. Debuffs include Burn, Poison, Vulnerable, Weakened, Taunt, and Attribute Reduction.
- HP recovery increases by 15%. (Requires Hero upgrade)
- HP recovery increases by 15%. (Requires Hero upgrade)
- Boosts healing by 15%, also triggers when under control effects and grants HP regeneration to 2 of your heroes. Cleanse triggers: stun, knockback, knock-down, freeze. (Requires Hero upgrade)
Trusty Friend
Section titled “Trusty Friend”Lv. 2/2
At the start of battle, the 2 heroes with the highest Attack are protected until the battle ends, reducing their damage taken by 6.5% (Next level: 8%), enhanced by 25% for horde heroes. This effect cannot be removed.
- Damage Reduction bonus increases by 3%. (Requires Hero upgrade)
- Damage Reduction bonus increases by 3%. (Requires Hero upgrade)
- Damage Reduction bonus increases by 3%. If the Beastmaster is defeated, protected heroes gain 1.5 seconds of Invincibility. Immune to control effects and gain 100% damage. (Requires Hero upgrade)
Beast Trap
Section titled “Beast Trap”Lv. 2/2
Ultimate Skill — Stuns the nearest enemy hero for 2.5 seconds and marks the target as prey for 6 seconds. Your heroes prioritize attacking the marked target, dealing damage equal to 220% (Next level: 230%) of the Attack to all enemies in the target’s range. Cooldown: 20 seconds.
- Skill damage increased by 35%. (Requires Hero upgrade)
- Skill damage increased by 35%, marked prey gains an extra 12% vulnerability effect. (Requires Hero upgrade)
- Skill damage increased by 35%, stun duration +1 second, and clears all shields from the target. (Requires Hero upgrade)
Bubble Shield
Section titled “Bubble Shield”Lv. 2/2
Applies a shield to this hero and 1 hero(s) with the lowest HP for 6 seconds, equal to 12% (Next level: 13%) of the Beastmaster’s max HP. Each Shield absorbs 60% of damage taken. Shields cannot stack. Cooldown: 8 seconds.
- Shield value increases by 5%. (Requires Hero upgrade)
- Shield value increases by 5%; when Beastmaster’s HP first drops below 50%, Bubble Shield cooldown is permanently reduced by 33%. (Requires Hero upgrade)
- Shield value increases by 5%, target hero count +2. (Requires Hero upgrade)
Well-Trained
Section titled “Well-Trained”Lv. 1/1 — Passive
For every 1 Horde hero in the squad, increases all heroes’ HP by 3K and grants a shield equal to 7% of their max HP. Each shield absorbs 60% of damage taken. The shield only breaks when fully depleted or dispelled. HP and shield bonuses cap at 18K and 18% respectively.
Traits
Section titled “Traits”
Beastmaster has 4 trait slots, each requiring 30 trait points to unlock:
| Trait Slot | Bonus |
|---|---|
| Slot 1 | Hero Attack +180% |
| Slot 2 | Hero Attack +180% |
| Slot 3 (highlighted) | Skill Damage Reduction +50% |
| Slot 4 | Hero HP +180% |
Beastmaster is part of the Horde faction. See the full Horde guide for team compositions and upgrade priorities.
Fan-made guide. Not affiliated with River Game HK Limited. Game data may be inaccurate.