Soulmancer
Soulmancer is a legendary Horde supporter with Buff and Multi-target capabilities. He is a unique death-cheating support who links damage among allies, empowers teammates with HP regeneration, and unleashes devastating AoE on near-death, making him a resilient backbone for Horde teams transitioning from legendary-era lineups.
Overview
Section titled “Overview”
| Attribute | Value |
|---|---|
| Faction | Horde |
| Rarity | Legendary |
| Role | Supporter |
| Position | Mid |
| Tags | Supporter, Buff, Multi-target |
| Max Level Attack | 484K |
| Max Level HP | 14.8M |
| Capacity | 1267/1267 |
Soulmancer has 1 Bond. The bond team grants Damage Increase +10%. His exclusive gear is the Ascendant (gear set: Fury of Blood), which provides the exclusive skill Exile of Agony.
Ascendant (Exclusive Gear): When under attack, there is a 15% chance to block 70% damage, creating a shield equal to 6% of max HP for 6 seconds, stacking up to 5 times, absorbing 65% per hit. This effect triggers every 3 seconds. (Damage-sharing does not activate it.)
- Lv. 5: Skill damage reduction increased by 15%
- Lv. 10: Trigger probability +5%. When HP drops below 35% the first time, gain invincibility for 1.5 seconds, only once per battle. Invincible: no HP loss on damage
- Lv. 15: During battle, boost all your Horde heroes’ Attack by 5% and HP by 10%
- Lv. 20: When triggered, completely blocks damage, inflicting 2 stacks of Chill on the attacker. Cooldown reduced by 1 second
Skills
Section titled “Skills”
Soul Link
Section titled “Soul Link”Lv. 10/10
The Soulmancer links with 3 allied heroes, sharing 42% (Next level: 42.6%) of the damage they receive, becoming immune to 40% of that damage, lasting 6 seconds. Cooldown: 12 seconds.
- Damage sharing effect increased by 3%. Increases the number of damage-sharing targets by 2
- Damage sharing effect increased by 3%
- Damage sharing effect increased by 3%. Requires Hero ★★★
Soul Empowerment
Section titled “Soul Empowerment”Lv. 5/5
When deployed, the HP of Horde Heroes in the Queue increases by 7.5% (Next level: 8%).
- Increase the effect bonus by 2.5%
- Increase the effect bonus by 2.5%. Requires Hero ★★★
- Increase the effect bonus by 2.5%, and the hero recovers 2% of maximum HP per second. Requires Hero ★★★★
Pain Diffusion
Section titled “Pain Diffusion”Lv. 5/5
Each time the Soulmancer’s HP drops by 15% (Next level: 14.8%), a Soul Freeze is immediately cast.
- HP cost for casting reduces by 7%
- HP cost for casting reduces by 1%. Requires Hero ★★★
- HP cost for casting reduces by 1%. Requires Hero ★★★★
Soul Recall
Section titled “Soul Recall”Ultimate Skill
Upon near-death, the Soulmancer deals damage equal to 250% (Next level: 260%) of Attack to a wide area and enters a resurrection state for 3 seconds, during which the Soulmancer cannot die. Once the resurrection state ends, the Soulmancer will perish immediately.
- Skill damage increases by 50%; effect duration increases by 2 seconds
- Skill damage increases by 50%. Requires Hero ★★★
- Skill damage increases by 150%, and Soul Link is immediately reset. Requires Hero ★★★★
Soul Freeze
Section titled “Soul Freeze”Lv. 5/5
Extracts the souls of enemies within range, dealing damage equal to 115% (Next level: 118%) of Attack, and applying 1 stack of Chill. At 5 stacks, the target is frozen for 0.5 seconds. Cooldown: 20 seconds.
- Skill damage increases by 15%
- Skill damage increases by 30%. Requires Hero ★★★
- Upon casting, immediately recovers 5% of the maximum HP. Requires Hero ★★★★★
Awakening
Section titled “Awakening”
| Stage | Unlock |
|---|---|
| 1 — Soul Defense | Awakening Passive Skill: Reduces allies’ damage from normal attacks by 10% when deployed |
| 2 — Harvest of Souls | Awakening Skill Enhancement: Powers up Soul Freeze. Each hit harvests souls from enemy heroes, decreasing their maximum HP by 6% and healing received by 5X, lasting 8 seconds. This effect can stack indefinitely |
| 3 — Soul Defense (Upgrade) | Awakening Passive Skill Upgrade: Reduces allies’ damage from normal attacks by 20% when deployed |
| 4 — Full Awakening | Unlock Soulmancer’s Awakening Skin. Improve hero rarity. Greatly improves attributes and troop limit |
Traits
Section titled “Traits”
Soulmancer has 4 trait slots. Each trait can be leveled up independently (slots shown at level 30).
| Trait | Effect |
|---|---|
| Hero Attack (Slot 1) | Improves Hero Attack by 6.00% (next level: 12.00%) |
| Critical Resistance (Slot 2) | Improves Critical Resistance by 50.00% |
| Hero HP (Slot 3) | Improves Hero HP by 6.00% (Not Activated) |
| Hero HP (Slot 4) | Improves Hero HP by 6.00% (Not Activated) |
Soulmancer is part of the Horde faction. See the full Horde guide for team compositions and upgrade priorities.
Fan-made guide. Not affiliated with River Game HK Limited. Game data may be inaccurate.