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Wanderer

Wanderer

Wanderer is a Mythic Horde Damage Dealer hero with Damage Dealer, Control, and Summon capabilities. He conjures illusion clones that inherit his stats and amplify damage output while using his staff to sweep cone attacks and immobilize single targets — a high-pressure mid-row bruiser.

Note: Wanderer was previously named Wukong in-game. All in-game images and data reference “Wukong” — this site uses “Wanderer” exclusively.

Wanderer overview

AttributeValue
FactionHorde
RarityMythic
RoleDamage Dealer
PositionMid
TagsDamage Dealer, Control, Summon
Max Level Attack586K
Max Level HP16.9M
Capacity1467/1467

Wanderer bonds with 2 other Horde heroes (2 Skin, 1 Bond slot visible). His team bond grants Damage +15% to the current team. His exclusive gear is the Fire-Tipped Spear (shown in-game as “Ruyi Jingu Bang”, unique weapon, +20 enhancement, costs 112,800), which provides Gear Stats of Hero Attack 6000, Hero HP 150,000, Hero Attack 100%, and Hero HP 200%. Its exclusive skill, Undefeated, gives each attack a 70% chance to deal an extra true damage equal to 100% of the Attack.

  • Lv. 5 — Attack speed increases by 20%.
  • Lv. 10 — Boosts Undefeated damage by 20%, increasing target’s damage taken by 2% for 2 seconds, stacking up to 5 times.
  • Lv. 15 — At the beginning of the battle, boost all your Horde heroes’ Attack by 10%.
  • Lv. 20 — Increases Undefeated damage by 20%, with a 25% chance to hit 2 times.

Wanderer skills

Lv. 3/5

Deals damage equal to 255% (Next level: 270%) of the Attack to a single target, immobilizing it for 1.5 seconds. If the target is a summoned unit, it is instantly killed. Cooldown: 6 seconds. Immobilize prevents actions.

  • Increases skill damage by 40%. The target receives 25% additional damage from Wanderer for 3 seconds. (Requires Hero upgrade)
  • Skill damage increases by 40%. (Requires Hero upgrade)
  • Skill damage increases by 40%. Immobilization duration is extended by 1 second. (Requires Hero upgrade)

Lv. 2/2

Blocks the next damage every 6 seconds, and each successful block reduces the damage the hero takes by 39% (Next level: 41%) for 2 seconds.

  • Increases Crit Resistance by 20% after blocking. (Requires Hero upgrade)
  • Block cycle reduced by 1.5 seconds. (Requires Hero upgrade)
  • Wanderer resists stun effects. (Requires Hero upgrade)

Lv. 2/2

The damage dealt to shields is increased by 70% (Next level: 80%), and the damage dealt to summoned units is increased by 120% (Next level: 130%).

  • Ignore 25% of the target’s Block when attacking. (Requires Hero upgrade)
  • Ignore 25% of the target’s Crit Resistance when attacking. (Requires Hero upgrade)
  • Ignore 20% of the target’s Damage Reduction when attacking. (Requires Hero upgrade)

Lv. 2/2

Ultimate Skill — Summons a giant duplicate behind 3 random enemies, with the duplicate inheriting 64% (Next level: 66%) of its Attack and HP, lasting for 9 seconds. Each duplicate takes 95% less damage. Cooldown: 15 seconds.

  • Duplicate inherits attributes increased by 10%. Each time a duplicate is diminished, Wanderer receives a Shield equal to 10% of the max HP for 6 seconds, dealing 40% of each incoming damage, up to 3 stacks. (Requires Hero upgrade)
  • Duplicate inherits attributes increased by 20%. Each active duplicate boosts Wanderer’s damage increase by 8% and reduces damage taken by 8%. (Requires Hero upgrade)
  • Duplicate inherits attributes increased by 10%. (Requires Hero upgrade)

Lv. 2/2

Normal Attacks deal extra damage equal to 72% (Next level: 1%) of the Attack and have a 50% chance to become a sweep, hitting enemies in a cone in front.

  • Increases Normal Attack damage by 35%. Every Normal Attack boosts this hero’s Attack Speed by 15% for 3 seconds, up to 3 stacks. (Requires Hero upgrade)
  • Normal Attack boosts this hero’s Attack Speed by 15%. Sweep Attack chance increases to 100%. (Requires Hero upgrade)
  • Increases normal damage by 35%, with a 60% chance for a smash that hits enemies in a frontal sweep. (Requires Hero upgrade)

Lv. 1/1 — Passive

At the start of battle, the entire team gains 1.5% HP Drain, 2% Attack Speed, and 1.5% Attack. For each Horde Hero on the team, this effect increases by 100%, up to a maximum of 9% HP Drain, 12% Attack Speed, and 9% Attack.

Wanderer traits

Wanderer has 4 trait slots, each requiring 30 trait points to unlock:

Trait SlotBonus
Slot 1Hero Attack +180%
Slot 2Hero Attack +180%
Slot 3 (highlighted)HP Drain +20%
Slot 4Hero HP +180%

Wanderer is part of the Horde faction. See the full Horde guide for team compositions and upgrade priorities.

Fan-made guide. Not affiliated with River Game HK Limited. Game data may be inaccurate.